Previously, we already mentioned that Swords & Soldiers has been nominated for the Europrix Multimedia Awards in the Games category, and for the Control Dutch Games Industry Award. Today we heard that we have also been nominated for the European Innovative Games Award 2009. W00t! So far, we have been nominated for four different prizes, so we are doing very well in the world of glitter, glamour and BBQ!
Today, we will hear from the first of those whether we will actually win something: tonight is the awards ceremony for the Cinekid New Media Award 2009. We'll keep our fingers crossed!
Next week we will post the complete statistics of all the Aztec units and spells. Specially for the enjoyment of those who like numbers!
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As you might have guessed, we have not been idle in the past months! Our office is once again filled with screams of joy when someone lands a good kill, and roars of agony from the victim. Virtual kills, of course, not real ones, but fun nevertheless.
We are still far from finished with our new game, but the clay in our hands is definitely shaping into something more solid every day. Woohoo!
In a couple of weeks or months, we will probably start inviting people to playtest the game at our office. If you are interested in doing so, then please send an e-mail to testers@ronimo-games.com. We are located in Utrecht in the Netherlands, so please only send us an e-mail if you live close enough to actually visit the studio! Note that if we get more reactions than we have room for, then we will randomly select who we invite. Playtesting at Ronimo is always a lot of fun, so do send us a mail!
So, why the title for this blogpost? Because at this point, I am not going to tell you anything else about what our next game is! Except that it rocks the awesomesauce! Muhaha!
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As you may have noticed there is a new button on the Ronimo Website. The Sonic Picnic guys who did the audio for S&S have released an extended soundtrack from the game which u can acquire by pushing that button. Please do! Not only is the soundtrack really awesome, but otherwise the three days spent making that beautifull animated button were in vain. ![]()
Another thing I wanted to talk about is our new wallpaper. Olga likes to thank you all for the great responses and support on the game and she does that in her own typical style. As u can see, working in gold mines has an amazing effect on the female body, I got nothing more to say than: RAWRRrr.. fap fap fap.
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The last thing I want to point out is this awesome forumpost by Blind Excursion in which he makes fan art for our game. Very Cool!
Check it out by clicking on the fanart:
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One of our fans posed an interesting query on our forums.
The questionnaire pertains the following:
"Dear Ronimo, did you ever have any scraped units/factions/spells for S&S and if so, can u tell us, please?"
Not only can we inform you about these canned and perhaps preserved game goodies, we can also show some preliminary sketches detailing these ideas.
Condor:
Only reserved for the Aztec faction this spell grabbed enemy units and dropped them back far away from the front line. Not only damaging units by dropping them from high but also removing certain units from the front line from a strategic point of view.
Due to camera issues in split screen multi player we decided not to implement this particular spell.

Valhalla ship:
The hardboiled viking warriors don't just perish and wither away when they fight bravely on the battlefield. No no they venture off onto the eternal planes also known as Valhalla.
One of the skills of the vikings that we thought of during preproduction of S&S was the Valhalla ship. This ship would be filled with the spirits of your fallen viking comrades and as they flew over your enemy units would chuck down some nasty ranged weaponry at them.
But seeing how cool Mr. Thor was with his whizzing lightning hammer we could do nothing else but to assign the ultimate spell to him.

Valkyrie:
Only for the bravest of warriors have a place reserved for them in Valhalla and it is up to the Valkyrie to select these few heroes.
In combat these units were intended to fly over the battlefield and heal wounded vikings.
However we decided to give the player more control over which units to heal so they didn't make the final cut.

Samurai:
Long long ago when we were deciding on which faction we wanted in S&S we thought of the Japanese. This faction had the Samurai unit.
Whats special about this unit is that this unit is the ONLY mounted unit.
He didn't make the cut because we decided on the Chinese faction instead.

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